Sampling is a foundational technique in computer music where segments of audio, known as "samples," are captured from existing recordings and repurposed in new musical contexts. These samples can range from short sound bites, like drum hits, to longer phrases or entire sections of a song. In a computer music setting, sampling allows composers and producers to manipulate these audio fragments—changing their pitch, tempo, or applying effects—to create entirely new sounds or compositions. This technique has revolutionized music production, enabling artists to blend diverse sounds, genres, and cultural references into innovative and creative works.
Human culture is inherently derivative, and music is perhaps the most so. We listen to music, interpret it, reconfigure it, and produce something that is both derivative and innovative.” (Keller) Sampling and remixing are methods of creating new music from existing material. While these techniques have existed as long as music itself, digital sampling represents a new level of capability. Today, we’ll explore the history and experimental practices of cut-ups, remixes, and mash-ups across various genres—hip hop, experimental, and pop.